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A Hybrid Fuzzy ANN System for Agent Adaptation in a First Person Shooter
Hybrid Fuzzy ANN System Agent Adaptation First Person Shooter
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2009/9/3
The aim of developing an agent, that is able to adapt its actions in response to their effectiveness within the game, provides the basis for the research presented in this paper. It investigates how a...
A Conceptual Framework for the Analysis of First-Person Shooter Audio and its Potential Use for Game Engines
Conceptual Framework First-Person Shooter Audio Game Engines
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2009/9/3
We introduce and describe a new conceptual framework for the design and analysis of audio for immersive first-person shooter games, and discuss its potential implications for the development of the au...