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The Study on “Academic Game”-Oriented English Course Model for Postgraduates in Agricultural Universities
Postgraduate English course model Academic game Comprehensive English application abilities
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2011/6/22
Based on the analysis of the questionnaire survey on learning motivation and learning needs of postgraduates
and their demands and suggestions on English teaching, the paper makes a beneficial explor...
It's on the Cards:Adapting a Board-game Communicative Activity
Cards Board-game Communicative Activity
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2009/10/19
Many of you will know Friederike Klippel's 'Keep Talking' (Cambridge Handbooks for Language Teachers, 1984; ISBN 0 521 27871 6), a collection of 'communicative fluency activities' for the classroom. O...
Password Game
Password Game
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2009/10/19
The principle aim of Password is to encourage students to talk about grammatical aspects of language in a way that makes them feel as though they are simply communicating in a game.The preparation con...
Game Localisation:Unleashing Imagination with 'Restricted' Translation
Video games game localisation transcreation software localisation screen translation Role Playing Games (RPGs)
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2009/9/2
From its humble beginning in the 1970s, the video games industry has flourished and become a world-wide phenomenon. Although most games are developed in Japanese and English, the globalisation of popu...
Towards a cross-cultural game design:an explorative study in understanding the player experience of a localised Japanese video game
Video game localisation cross-cultural game design Japanese games empirical study cultural product
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2009/9/2
Video games have grown into a global industry today with games routinely localised into an increasing range of languages. Despite the quality control processes in game localisation, target players oft...