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Digital tools have brought new techniques for recording and fabrication allowing for the augmentation of traditional processes in repairs and restorations. Traditional mechanical and chemical techniqu...
The techniques and methods to capture and represent in a three-dimensional digital space the shape of objects belonging to Cultural Heritage have become more widespread, regarding both the economic an...
Photography has always been considered as a valid tool to acquire information about reality. Nowadays, its versatility, together with the development of new techniques and technologies, allows to use ...
Point cloud segmentation is an important first step in categorising a raw point cloud data. This step is necessary in order to better manage the data and generate other derivative products, e.g. 3D GI...
The use of steel technologies in Italian architecture still represents an unexplored field of research, characterised by limited and fragmented episodes that reveal important design experimentations a...
The use of remote sensors to acquire metric information for building information modelling (BIM) of heritage buildings is now common. Problematically, the creation of models from that information is s...
In this paper, we propose a workflow for recreating places of cultural heritage in Virtual Reality (VR) using structure from motion (SfM) photogrammetry. The unique texture of heritage places makes th...
Immersive technologies like Virtual or Augmented Reality (VR/AR) are lately becoming more and more popular in wide range of scientific applications. These technologies provide the most immersive way t...
In July 2017, the system of Bergamo City Walls was registered in the UNESCO World Heritage List, together with other Venetian fortresses in Italy, Croatia and Montenegro. This important historical doc...
The Laboratory of Geomatics for Environment and Conservation of Cultural Heritage (GECO – University of Florence) has been involved since 2011 in a process of technological transfer in collaboration w...
The need to share information about architectural heritage effectively after a disaster event, in order to foster its preservation, requires the use of a common language between the involved actors an...
As UNESCO World Heritage Center defined, cultural heritage is legacy of physical artefacts and intangible attributes of a group or society that are inherited from past generations, maintained in the p...
During the last years, many solutions have been proposed for 3D Virtual Heritage representations. Recently, also new technologies for online gaming evolved, based on javascript libraries (WebGL), used...
The primary objective of this paper is to approach the use of the 3D Geographic Information Systems (3D GIS), as an instrumental tool that allows us to deal efficiently with the extensive amount of in...
Internet presence and applications are central for modern museums and cultural institutions. Even more it is important to facilitate and standardize the user experience in order to create a standard q...

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